Jun 28, 2022  
2019-2020 University Catalogue 
    
2019-2020 University Catalogue [Archived Catalogue]

ETEC 661 Game-Based Learning in the Classroom, Introductory



3 credits 42.0 hours
600 level graduate course

This course will provide educators an opportunity to explore the principles, processes and theories of game-based learning in the classroom. Educators will critically analyze the characteristics and applications of digital games for various learning needs. The course is designed to explore the symbiotic classroom relationship between games, play and learning. We will identify and analyze current trends such as integration of games, data analytics, and badges for learning. We will explore the fundamental elements of game-based learning and we will write a game design document (GDD), including the story, learning theories, mechanics, technology and aesthetics.

Open to graduate students from the Division of Continuing Studies.
This course is not repeatable for credit.
This course may not be audited.
This course cannot be taken pass/fail.