May 13, 2024  
2022-2023 University Catalog 
    
2022-2023 University Catalog [Archived Catalogue]

Courses


The University Catalogue includes a listing of all active courses; course sections are not offered every term.

 

Course Renumbering

A complete list of all courses renumbered during this past academic year can be found below.

Courses Renumbered 2022-2023   

Course Search

 
  
  • ETEC 672 Learning, Cognition, & Technology



    3 credits 42.0 hours
    600 level graduate course

    This course affords K-12 educators with the time and space to explore learning and cognitive
    theory through the lens of emerging technologies. You will identify principles and perspectives
    that underlie the construction of modern learning environments. Explore the symbiotic relationship
    between learning, cognition and technology, and emerge with a solid understanding of the impact
    of technologies on life inside the classroom and the myriad ways that technology supports teaching
    and learning.

    Open to graduate students from the Division of Continuing Studies.
    This course is not repeatable for credit.
  
  • ETEC 673 Building Apps for Education



    3 credits 42.0 hours
    600 level graduate course

    This course will provide educators with practical exposure to the process of designing and creating
    mobile apps. You will explore various user-centered design and interaction design
    principles as you create actual mobile apps for your classroom. Educators will learn various
    approaches to designing mobile apps, and will explore and pilot best practices for mobile app
    beta testing. In addition to learning how to design and develop mobile apps, educators will
    better understand how mobile apps can enhance teaching and learning. Educators will evaluate
    the strengths and weaknesses of various existing mobile apps available in Android/ Apple markets.

    Open to graduate students from the Division of Continuing Studies.
    This course is not repeatable for credit.
  
  • ETEC 674 Classroom As Makerspace



    3 credits 42.0 hours
    600 level graduate course

    Have you considered designing a makerspace- a creative, DIY center where students can gather to
    create, invent, and learn- in your classroom, but you’re unsure how to get started? Would you like
    to know how best to structure learning within this makerspace, for a particular grade level or
    subject area? Have you tried to integrate a makerspace and would like to learn more about
    best practices? Educators will leave this course with the ability to plan and develop a low-cost
    makerspace to use with students for the design of creative projects to deepen understanding of
    content though hands-on, self-directed learning.

    Open to graduate students from the Division of Continuing Studies.
    This course is not repeatable for credit.
  
  • ETEC 675 Wearable Technology and Its Application to Learning



    3 credits 42.0 hours
    600 level graduate course

    What is “wearable technology” and how does it apply to your classroom? Wearable technology, or
    wearables, wearable devices, even tech togs-consists of clothing and accessories that
    incorporate advanced technologies that have practical functions and features. This course is
    designed for educators looking to integrate wearables such as the AppleWatch into the
    classroom for hands-on learning. Educators will leave this course with the ability to identify
    and use wearables for various learning activities, design lesson plans that integrate
    learning activities that involve wearables, explore the history of wearables and learning,
    and understand privacy implications with wearables.

    Open to graduate students from the Division of Continuing Studies.
    This course is not repeatable for credit.
  
  • ETEC 676 Engagement Matters: Formative Assessment Using Web-Based Technology



    3 credits 42.0 hours
    600 level graduate course

    Frequent feedback is central to learning. Frequent feedback as part of a formative
    assessment strategy supports students to do work that they are proud of, and motivates students to
    meet challenges. This course focuses on relevant, real-time, personal, practical feedback to inform
    different stages of the learning process. In what ways can you provide feedback that students will
    build on, understand, and use? You will test a host of free technologies that support formative
    assessment and help to create a classroom culture of feedback grounded in student interests,
    passions, and authentic response.

    Open to graduate students from the Division of Continuing Studies.
    This course is not repeatable for credit.
  
  • ETEC 677 Technology for Differentiated Instruction



    3 credits 42.0 hours
    600 level graduate course

    Current research on the use of technology in the classroom concludes that its appropriate use can yield dramatic gains in student achievement and student engagement. This course will prepare educators to routinely use technology in the classroom to effectively reach and engage diverse learners in new ways. Educators will learn how to identify and optimize educational technology tools, resources, and applications that best match unique student populations.

    Open to graduate students from the Division of Continuing Studies.
    This course may not be audited.
  
  • ETEC 681 TeacherQuest: Designing Games for the Classroom



    1 Credit 14.0 hours
    600 level graduate course

    This course is an introduction for K-12 educators to co-designing non-digital game-like learning
    experiences for the classroom. You will explore and apply game-like learning strategies by: 1)
    creating student-centered learning experiences to deepen student engagement, 2) testing and
    simulating these learning experiences with colleagues, while 3) using design thinking as a
    frame for developing classroom-ready materials.

    Open to graduate students from the Division of Continuing Studies.
    This course is not repeatable for credit.
  
  • ETEC 693 Teacherquest: Using Games & the Design Process to Engage Students



    3 credits 42.0 hours
    600 level graduate course

    The course will allow you to step into the role of your students, reflecting from both the
    teacher and the learner perspective with a focus on the design and use of games for learning
    within flexible content area contexts (eg., STEM, social studies, ELA). The course will allow you
    to experience firsthand practices that are encouraged by Common Core and state standards, as
    well as 21st Century skills. In this course, you will create “learning games” focused on
    self-selected skills, practices, and concepts, along with supporting tasks and reflective
    spaces. Thus, you will produce not just discrete games, but a set of experiences generated by
    those games, enabling practical, effective classroom integration. Throughout this process
    you will ask deep questions about domain content and practice; observe and analyze student
    reactions and level of engagement; and reflect on your own teaching practice.

    Open to graduate students from the Division of Continuing Studies.
    This course is not repeatable for credit.
    This course may not be audited.
    This course cannot be taken pass/fail.
  
  • ETEC 699 Graduate Certificate in Educational Technology Capstone



    1 credit 15.0 hours
    600 level graduate course

    The Graduate Certificate Capstone course serves as a culminating experience for educators enrolled in PIE Graduate Certificates at the University of the Arts. Guided by PIE faculty, the Capstone course and accompanying final project tie together the coursework taken as part of the Graduate Certificate program. Through the course, the student will be able to demonstrate both mastery in content and an ability to apply that content in the classroom. Through faculty guidance and independent research, the course offers educators the opportunity to design a final project that is meaningful and useful to the educator’s classroom, school or District.

    Prerequisites Four ETEC courses.

    This course is not repeatable for credit.
    This course may not be audited.
    This course cannot be taken pass/fail.
  
  • FIBR 101 Introduction to Fibers & Textiles



    1.5 credits 45.0 hours
    100 level undergraduate course

    Provides students with a hands-on studio experience grounded in fabric processes and materials as a means of personal expression. The student receives an introduction to stamp printing and direct painting on fabric, collage, three-dimensional off-loom structures, as well as tapestry weaving on frame loom. Guidance is offered in the form of demonstrations, slide presentations, field trips, informal discussion, and intensive group critiques.

    Requires completion of 15 credits
    This course is not repeatable for credit.
  
  • FIBR 211 Fibers Mixed Media Exploration



    3 credits 67.5 hours
    200 level undergraduate course

    An introduction to both traditional and experimental uses of materials and structural processes in the fabric media. Assignments focus on the exploration of two- and three-dimensional forms in preparation for versatile approaches to the fibers media. A range of off-loom mixed media techniques are covered.

    Requires completion of 30 credits.
    This course may be completed 2 times for credit.
  
  • FIBR 212 Color and the Loom Exploration



    3 credits 90.0 hours
    200 level undergraduate course

    Students explore the potential of two- and three-dimensional forms in preparation for versatile approaches to the fibers media. Loom, woven structures, tapestry, and woven color are covered.

    Requires completion of 30 credits.
    This course may be completed 2 times for credit.
  
  • FIBR 221 Fabric Resist & Embellishment



    3 credits 90.0 hours
    200 level undergraduate course

    Extends students’ basic color and drawing vocabulary through exposure to ancient techniques and tools of Indonesia, Japan, and Africa. Fabric dyeing and resist methods are addressed, including drawing and stamping with waxes, stitching and binding with threads, etc. Students acquire a broader sense of “mark-making,” an understanding of the special color properties of dyes, and an ability to use non-Western traditional craft methods to create contemporary art fabric.

    Requires completion of 30 credits.
    This course may be completed 2 times for credit.
    This course is equated with the following courses: CRFB*221, CR*277, CR*277
  
  • FIBR 222 Constructed Surface Exploration



    3 credits 90.0 hours
    200 level undergraduate course

    Through a series of developmental assignments, students are provided with a solid technical and conceptual base in the fabric media. Non-loom constructions, color, and multifiber dye techniques are covered.

    Requires completion of 30 credits.
    This course may be completed 2 times for credit.
    This course is equated with the following courses: CRFB*222, CR*222, CR*222, CRFB*222
  
  • FIBR 223 Fabric Printing



    1.5 credits 45.0 hours
    200 level undergraduate course

    Focuses on the fundamental principles of translating drawings and photographs into designs and images for screen-printed fabric, using a fine art approach. Exploration of myriad possibilities in creating fabric using silkscreen and fabric pigments.

    Requires completion of 30 credits.
    This course may be completed 2 times for credit.
  
  • FIBR 227 Experimental Costume and Performance



    3 credits 90.0 hours
    200 level undergraduate course

    The garment provides a tangible yet pliable boundary between the space of self and the space of the world. In this introductory fibers studio, students learn costume construction fundamentals (hand and machine sewing, millinery, flat pattern design, etc.) and explore the garment as a vehicle for personal expression. Students are encouraged to experiment with technique, and a variety of both traditional and unconventional materials are used. Concurrent with studio work, students are introduced to the cultural, political, social, historic, and aesthetic dimensions of costume as it relates to contemporary art. The semester concludes with a collaborative performance.

    Requires completion of 30 credits.
    This course may be completed 2 times for credit.
  
  • FIBR 299 Selected Topics in Fibers



    1.5 - 3 credits undefined hours
    200 level undergraduate course

    This course allows for the presentation of one-time, unique studio experiences involving either specialized themes, media, classroom structures, or teaching and learning formats, for the development of projects relevant to contemporary Fibers issues.

    Requires completion of 30 credits.
    This course may be completed 4 times for credit.
  
  • FIBR 311 Fibers and Textile Studies Junior Studio I



    3 credits 90.0 hours
    300 level undergraduate course

    Through a series of developmental assignments with a conceptual emphasis and by using acquired knowledge from previous semesters, students are encouraged to explore forms that reveal the inherent physical qualities and potential image-making possibilities of fabric. Loom-woven and mixed-media fabric techniques are used as appropriate, depending on the student’s interest in the development of a diverse range of two-dimensional constructions, sculptural forms, costume, etc.

    Prerequisites Take 6 credits from FIBR*211, FIBR*212, or FIBR*222

    This course is not repeatable for credit.
  
  • FIBR 312 Fibers and Textile Studies Junior Studio II



    3 credits 90.0 hours
    300 level undergraduate course

    A continuation of FIBR*311. In preparation for the senior thesis, students take on increased responsibility for the form and content of their work.

    Prerequisites Take 6 credits from FIBR*211, FIBR*212, or FIBR*222

    This course is not repeatable for credit.
  
  • FIBR 313 Fibers and Textile Studies Junior Projects



    3 credits 90.0 hours
    300 level undergraduate course

    This course serves as a companion to CRFB 311. Technical and conceptual material presented dovetails with that presented in CRFB 311.

    Prerequisites Complete 6 credits from: FIBR*211, FIBR*212, or FIBR*222

    Corequisite Course(s): SOAC*300 or SOAC*301

    This course is not repeatable for credit.
  
  • FIBR 411 Fibers and Textile Studies Senior Thesis I



    3 credits 90.0 hours
    400 level undergraduate course

    In consultation with faculty, students question and refine their interests and begin production of a cohesive body of work for their thesis exhibition. Faculty presentations are complemented by student research and investigation.

    Prerequisites Complete 6 credits from FIBR*211, FIBR*212, or FIBR*222

    This course is not repeatable for credit.
  
  • FIBR 412 Fibers and Textile Studies Senior Thesis II



    3 credits 90.0 hours
    400 level undergraduate course

    In consultation with faculty, students question and refine their interests and begin production of a cohesive body of work for their thesis exhibition. Faculty presentations are complemented by student research and investigation.

    Prerequisites Complete 6 credits from FIBR*211, FIBR*212, or FIBR*222

    This course is not repeatable for credit.
  
  • FIBR 413 Fiber and Textile Studies Senior Studio



    3 credits 90.0 hours
    400 level undergraduate course

    A continuation of CRFB 313. Problems become more complex as students acquire a level of technical mastery appropriate to their ideas. Emphasis is placed on the student’s conceptual development.

    Prerequisites SOAC*301

    Corequisite Course(s): CRFT*401 and CRFT*402

    This course is not repeatable for credit.
    This course is equated with the following courses: FIBR*413, CRFB*413
  
  • FIBR 490 Independent Study



    1.5 - 6 credits undefined hours
    400 level undergraduate course

    Independent Study offers a matriculated student the opportunity to initiate individual research or advanced projects that are beyond the limits of the standard curriculum.

    This course requires permission by the offering program office.
    This course may not be audited.
    This course cannot be taken pass/fail.
    This course is equated with the following courses: CERA*490, CRFT*490, FIBR*490, GLAS*490, METL*490, WOOD*490
  
  • FIDE 101 Introduction to Film Design and Production



    3 credits 45.0 hours
    100 level undergraduate course

    This course introduces students in the Film Design and Production program to the creative and artistic techniques used by production designers working in Film. The course familiarizes students with the development and history of film-based art and production design roles, including those of Production Designer, Art Director, and film designers in Costume, Set, Lighting, and Sound.

    Registration priority for Film Design & Production majors.
    This course is not repeatable for credit.
  
  • FIDE 102 Design Analysis in Screenwriting



    3 credits 45.0 hours
    100 level undergraduate course

    This course teaches students to analyze screenplays from the perspective of various designers, including Art Directors, and Set, Costume, Lighting, and Sound Designers. Students will examine the techniques and methods designers have employed historically to assess the creative art and production design opportunities afforded by film scripts. Students will study how production designers have interpreted screenplays over time and will compare movie remakes to identify the underpinnings for the practical and conceptual choices production designers have made. Screenings, readings, script analyses, discussions, writing assignments and examination of primary production design materials (notes, sketches, storyboards) will provide a critical framework for students to understand the aesthetic, technical, historical, and theoretical issues that arise when designers and filmmakers interpret and realize scripts.

    Registration priority for Film Design & Production majors.
    This course is not repeatable for credit.
    This course can fulfill a discipline history elective, critical studies elective, or general elective requirement.

  
  • FIDE 201 Production Design



    3 credits 45.0 hours
    200 level undergraduate course

    This course will explore the role and responsibilities of the production designer in film work, building on student design skills developed in introductory-level design coursework in Film Design or Theater Design. The course will examine and model the process of production design through the stages of screenplay analysis, research, generation of design concepts and approaches, collaborative problem-solving, and the creation of appropriate design documentation for realizing a film project. Students will complete an increasingly challenging series of production design projects to practice and enhance their design and presentation skills.

    Prerequisites THST*131 and THEA*152 or FIDE*101 and FIDE*102 or THST*132

    This course is not repeatable for credit.
  
  • FILM 101 Freshman Film



    1.5 credits 45.0 hours
    100 level undergraduate course

    A short survey of the artistic possibilities of film and video. Topics include elements
    of narrative, the poetics of film, the documentary idiom and video as an art form. Students
    write two short papers and work on group shooting projects.

    This course is not repeatable for credit.
  
  • FILM 113 The Art of Editing



    3 credits 90.0 hours
    100 level undergraduate course

    In this course, students apply critical analysis to the art of editing for motion pictures. Classical and avant-garde editing approaches are explored through selected readings and screenings of seminal works. Students improve and expand their digital-editing capabilities through a series of creative assignments relating to the logic of shot relationships.

    This course is not repeatable for credit.
    This course is equated with the following courses: MAFL*213, CMMC*313
  
  • FILM 121 The Art of Cinema



    3 credits 75.0 hours
    100 level undergraduate course

    Surveys the artistic possibilities of film and digital video, introducing students to narrative, documentary, experimental, and hybrid approaches to live-action film and animation. The course mixes lecture, discussion and screenings.

    This course is not repeatable for credit.
    This course can fulfill a discipline history elective, critical studies elective, or general elective requirement.

    This course is equated with the following courses: FILM*121, MACR*121
  
  • FILM 122 Art of Sound



    3 credits 90.0 hours
    100 level undergraduate course

    Sound is a sensuous medium that touches our bodies and minds in profound ways. This introductory course investigates the expressive range, communicative power, and aesthetic structure of sound as an artistic material. Frequent readings and listening examples will demonstrate the ways that sound communicates, and will enhance students’ awareness of the medium. Practical exercises will build fundamental skills in observation, editing, and mixing. Students will learn to listen, develop their technical and aesthetic sound vocabulary, and explore audio recording and digital sound editing in order to create aural projects, which cover the spectrum of sound art. This course will offer a historical overview of sound as an artistic and conceptual medium weaving in and around the movements of Dadaism, Futurism, Fluxus, Musique Concrete and New Music. All of these instances of sound experimentation have profoundly influenced current sound developments, including current mobile media practices, and have proliferated in the vast landscape of interactive, re-mixable, shared and networked multimedia.

    This course is not repeatable for credit.
  
  • FILM 124 Video Production



    3 credits 90.0 hours
    100 level undergraduate course

    A hands-on introduction to the principles and techniques of digital-video production. Students develop a sensitivity to the nuances of movement; learn to light, compose, and shoot video; and explore the logic of editing. The course engages students in an analytic consideration of basic cinematic syntax and provides them with the opportunity for individual experimentation and practice.

    This course is not repeatable for credit.
    This course is equated with the following courses: CMMC*102,MAFL*124, MAFL*124,CMMC*102
  
  • FILM 131 Perception of Time



    3 credits 90.0 hours
    100 level undergraduate course

    Using digital and manual techniques, students will investigate time-based media from the earliest proto-cinematic devices to the most contemporary methods of marking and structuring time. Students will be introduced to both ancient and modern, western and non-western models of time through projects, lessons, seminar discussions and readings. Students will work independently and collaboratively to produce designs and images that express the effects of time. These may include animated shorts, experimental videos, audio tracks and kinetic objects.

    This course is not repeatable for credit.
  
  • FILM 172 Film Theory



    3 credits 75.0 hours
    100 level undergraduate course

    In this course students will learn how film theory developed, study the work of major film theorists, and analyze specific films using sophisticated theoretical lenses. Topics will vary, but may include examinations of realism, spectatorship and authorship. Although historical and theoretical in nature, students will consider the impact of these works on both the contemporary consumption and production of moving images.

    Prerequisites WRIT*102 or WRIT*102H

    Priority enrollment to Film majors.
    This course is not repeatable for credit.
  
  • FILM 201 Cinematography



    3 credits 90.0 hours
    200 level undergraduate course

    This course offers and introduction to the basic principles of cinematography in film and video: lighting, exposure, composition, and color theory. Students learn to shoot and edit 16mm film; to perform timing, staging, and blocking exercises in order to develop a feel for direction; and to explore strategies for using camera movement. The course will also deal with basic sound recording protocols.

    Prerequisites FILM*113

    Prereq. Override Available
    This course is not repeatable for credit.
  
  • FILM 204 Sound Design



    3 credits 90.0 hours
    200 level undergraduate course

    Introduces the theory and practice of sound editing and design for motion pictures. Through weekly screenings, selected readings, and analytical assignments, students learn the historical and aesthetic development of film sound. Using nonlinear sound-editing software, students complete exercises in the creative practice of post-production sound acquisition, editing, and mixing for various media.

    Requires completion of 30 credits.
    This course is not repeatable for credit.
    This course is equated with the following courses: MAFL*304, CMMC*302
  
  • FILM 205 Interactivity: Action, Emotion & Interaction



    3 credits 90.0 hours
    200 level undergraduate course

    How do we know something is interactive? How do we create an interactive experience? Is it a mechanism for change and to create meaning? Is it a way to engage a viewer, user, or audience? This introductory course will explore the different levels and meanings of interactivity within art, film, and design, ranging from the vending machine to Star Trek’s holodeck. Students will gain an understanding of interactivity by looking at artists, filmmakers and designers through readings and seminar discussion. Students will identify how to incorporate interactivity within their own creative practices. Students will apply, realize and activate their knowledge though exercises and projects, such as, but not limited to, objects, environments, narratives, stories and game systems.

    This course is not repeatable for credit.
  
  • FILM 216 Intro to Documentary



    3 credits 90.0 hours
    200 level undergraduate course

    Explores the forms, strategies, structures, ethics and aesthetic conventions of documentary film/video, with an emphasis on developing visual and structural storytelling techniques. Students are exposed to a variety of approaches that illustrate the range of choices and creative possibilities in the documentary form. Assignments include collaborative and individual projects.

    Prerequisites FILM*201

    This course is not repeatable for credit.
    This course is equated with the following courses: FILM*316, MAFL*316
  
  • FILM 220 Directing Actors for the Screen



    3 credits 90.0 hours
    200 level undergraduate course

    This course will explore the theoretical and practical aspects of acting on film from the point of view of the filmmaker or director. Film students will work with student actors on production projects (hands-on filmmaking and editing) via previously scripted work, original scripted work, and improvisation. On a parallel track, the course will look at acting in a historical context that takes into account the overlapping cultures of film, theater and TV in the last century, with a particular emphasis on Classic Hollywood and Independent Film.

    Prerequisites FILM*113

    Priority enrollment for Film majors.
    This course is not repeatable for credit.
  
  • FILM 301 Junior Production Workshop



    3 credits 90.0 hours
    300 level undergraduate course

    A production course that focuses on independent-filmmaking techniques and concepts. Students explore cinematic ideas through structured and personal filmmaking assignments that emphasize keen visual thinking, story development, and an understanding of film form and language. Students are taught advanced techniques in lighting, shot selection, camera movement, editing, and sound design, using high-end 16mm film and HD video gear. Student also view and analyze significant films.

    Prerequisites FILM*113

    This course is not repeatable for credit.
    This course is equated with the following courses: FILM*301, MAFL*301
  
  • FILM 305 Film & Animation Workshop



    3 credits 90.0 hours
    300 level undergraduate course

    In this production course, students will consider how to place their own hybrid live-action film and animation practice within a larger critical and historical context. They will examine traditional and alternative ways of thinking about and making integrative work; view, discuss and write about historical precedents; create short projects combining film and animation techniques; refine their team-building skills; and write an artist statement that reflects upon their influences, as well as the processes and ideas they are most interested in exploring in upcoming thesis work.

    Prerequisites FILM*301 and ANIM*225

    Priority enrollment to Film + Animation majors.
    Prereq. Override Available
    This course is not repeatable for credit.
    This course is equated with the following courses: FILM*305, MAFL*305
  
  • FILM 306 Image and Performance



    1.5 - 3 credits undefined hours
    300 level undergraduate course

    For artists and performers of all disciplines. An intensive cross-disciplinary workshop in which the students create their own short performance works using fusions of video, animation, dance, motion, and sound to explore the interactions between visual media and the performing arts.

    This course may be completed 3 times for credit.
    This course is equated with the following courses: FILM*306, MACR*304
  
  • FILM 311 Narrative Production



    3 credits 90.0 hours
    300 level undergraduate course

    Students in this film production course explore a variety of narrative strategies, contrasting classical and alternative modes relating to plot, characterization, theme, style and genre. Additional topics include the social meanings of narratives and various economic and industrial pressures upon narrative content. Students work collaboratively in small groups to write, direct, and crew on short films that incorporate the concepts and skills learned from lectures and screenings.

    Prerequisites FILM*301

    Prereq. Override Available
    This course is not repeatable for credit.
    This course is equated with the following courses: MAFL*311, PF*320, PF*320, MAFL*311, MAFL*311
  
  • FILM 314 Non-Fiction Film Workshop



    3 credits 90.0 hours
    300 level undergraduate course

    The goal of this advanced-level course is the completion of a creatively produced and technically proficient short non-fiction film from concept through final edit. Students will each research and develop their own project, but also work as crew members (camera, sound, etc) on their classmates’ films. Project development will be supported by lectures and readings pertaining to the art and craft of non-fiction filmmaking. Additional assignments may address such topics as ethics, the intersection of narrative and documentary filmmaking and research practices.

    Prerequisites FILM*216

    Priority enrollment to Film majors.
    This course is not repeatable for credit.
  
  • FILM 320 Film Forum: Selected Topics



    1.5 - 3 credits undefined hours
    300 level undergraduate course

    This course focuses on one particular area of animation, film, video, television or new media. Topics will vary according to faculty expertise with special consideration for emerging subject matter. Some courses will primarily be lecture based with a screening component, while others will be a hybrid of lecture/screening and small-scale production exercises directly related to the topic of the course. Courses might include: film theory, genre study, works of individual film directors, new media trends, music composition for animation, serial television series, the history of the music video, and directing actors for film.

    Variable Level - Check W/ Dept
    This course may be repeated for credit.
    This course is equated with the following courses: FILM*320, MAFL*320
  
  • FILM 331 Experimental Video



    3 credits 90.0 hours
    300 level undergraduate course

    An intermediate-level course in digital audio and video production. In the context of screenings and readings drawn from the history of experimental media, students learn to use various digital and optical strategies to approach a variety of thematic issues. This course is a venue for the production of short, aesthetically energized works for a variety of screening environments, and encourages collaboration with Dance and Music majors.

    Prerequisites FILM*113

    Open to Film/Digital Video majors and minors; and Film/Animation and Multidisciplinary majors.
    This course is not repeatable for credit.
    This course is equated with the following courses: MAFL*331, PF*322, PF*322, MAFL*331, MAFL*331
  
  • FILM 341 Selected Topics in Film Production



    1.5 - 3 credits undefined hours
    300 level undergraduate course

    This course focuses on one particular area of film production technique. Topics will vary
    according to faculty expertise. Courses might include: directing actors for film, hybrid
    docu-fiction production, and interactive storytelling.

    Prerequisites FILM*201

    Prereq. Override Available
    This course may be repeated for credit.
    This course requires permission by the offering program office.
    This course may not be audited.
    This course cannot be taken pass/fail.
  
  • FILM 401 Senior Thesis I



    3 credits 90.0 hours
    400 level undergraduate course

    First part of a year-long course in which students produce their own thesis film or digital videos. Students are also introduced to contemporary professional practices, including synopsis and treatment writing, script breakdowns, budgeting, location scouting, casting, and working with actors.

    Prerequisites FILM*301

    This course is not repeatable for credit.
    This course is equated with the following courses: FILM*401, MAFL*401
  
  • FILM 402 Senior Thesis II



    3 credits 90.0 hours
    400 level undergraduate course

    Second part of a year-long course in which students produce their own film or digital video. The students are also introduced to contemporary professional practices including resume writing, applying to film festivals, reading contracts, dealing with copyrights, and financing and distributing independent films.

    Prerequisites FILM*401

    This course is not repeatable for credit.
    This course is equated with the following courses: CMMC*402, MAFL*402, CMMC*402, MAFL*402
  
  • FILM 451 Writing for Directors



    3 credits 67.5 hours
    400 level undergraduate course

    A workshop in alternate-form script-writing for filmmakers. This course will privilege the audio-visual as a primary building block of content and experiment with a variety of unconventional writing forms and formats. In the process we’ll look at two modes of writing that are often at odds with each other: the well-established model of three-act, dialogue-driven screenwriting as exemplified by mainstream Hollywood/TV, on the one hand, and alternate forms as exemplified by the so-called “art film,” on the other. In-class workshop of student scenes will alternate with lectures, screenings and studio work (filmmaking from student scripts).

    Prerequisites FILM*301

    Priority enrollment to Film majors.
    This course is not repeatable for credit.
  
  • FILM 452 Independent Strategies



    3 credits 90.0 hours
    400 level undergraduate course

    This course addresses the practical and creative concerns producing films and maintaining a creative practice post-graduation. The emphasis of the course is on independent film production, in particular small crew or individually produced and directed documentary, experimental and narrative films. A series of guest speakers (producers, directors, working filmmakers) will provide case studies around various topics, including creative producing and career development. Exercises, readings and workshops may also address budgeting and fundraising, music and archival rights, festival and marketing plans and strategies for balancing creative and professional work.

    Prerequisites FILM*301

    Priority enrollment to Film majors.
    This course is not repeatable for credit.
  
  • FILM 490 Independent Study



    1.5 - 6 credits undefined hours
    400 level undergraduate course

    Independent Study offers a matriculated student the opportunity to initiate individual research or advanced projects that are beyond the limits of the standard curriculum.

    This course may be repeated for credit.
    This course requires permission by the offering program office.
    This course may not be audited.
    This course cannot be taken pass/fail.
    This course is equated with the following courses: FILM*490, MAFL*490
  
  • FILM 499 Film Internship



    1.5 - 3 credits undefined hours
    400 level undergraduate course

    Internship program in which the student, working closely with the School of Film internship advisor, is placed in one of several professional situations. Placements vary and can include interning in artist studios, production houses and television stations, working for commercial and non-profit galleries, design firms or multimedia manufacturers, assisting in professional film productions, or working for film festivals or non-profit organizations. Many internships are pursued locally, but students have also interned in other states and abroad.

    Prerequisites FILM*113 or FILM*201

    This course requires permission by the offering program office.
    Pass/fail grading only.
    This course is equated with the following courses: MAFL*499, MAFL*499, MACR*499
  
  • FILM 690 Graduate Independent Study



    1.5 - 6 credits undefined hours
    600 level graduate course

    Independent Study offers a matriculated student the opportunity to initiate individual research or advanced projects that are beyond the limits of the standard curriculum.

    This course may be repeated for credit.
    This course requires permission by the offering program office.
    This course may not be audited.
    This course cannot be taken pass/fail.
    This course is equated with the following courses: FILM*690, MACR*690
  
  • FILM 699 Topics: Film



    1.5 - 6 credits undefined hours
    600 level graduate course

    Graduate students may register for upper-level undergraduate liberal arts courses and studio electives for graduate credit. Graduate students are expected to contribute at a higher level in the classroom and have additional assignments (readings, papers, etc.) in order to be granted graduate credit. Students are advised to select an area of study that broadens or intensifies their background in the arts, education, and related disciplines. Often this work contributes directly to the preparation of the graduate project proposal. In order to register for an upper-level undergraduate course and receive credit, the student must submit a completed special topics/independent study form to the Office of the Registrar.

    This course may be repeated for credit.
    This course requires permission by the offering program office.
  
  • FINA 210 Expanded Materials



    3 credits 90.0 hours
    200 level undergraduate course

    This studio course is designed to develop a material understanding of appropriation, fragmentation, juxtaposition, and the application of mechanical and digital technology within the context of contemporary art practices. Students will expand their understanding of 2D and 3D art making through studio experimentation using traditional and unorthodox materials. Through the production of a series of finished projects, students will be able to develop a greater understanding of how content, process, and strategic iterations interact.

    Priority enrollment for Fine Art majors.
    This course is not repeatable for credit.
  
  • FINA 220 Selected Topics in Fine Arts



    1.5 - 3 credits undefined hours
    200 level undergraduate course

    This course allows for the presentation of one-time, unique studio experiences involving either specialized themes, media, classroom structures, or teaching & learning formats, for the development of projects relevant to contemporary fine art issues.

    Requires completion of 30 credits.
    This course may be completed 2 times for credit.
  
  • FINA 224 Curatorial Practices



    3 credits 67.5 hours
    200 level undergraduate course

    Curatorial Practice presents students with a structured introduction to exhibition development
    and coordination, culminating in a collaboratively curated and installed exhibition
    on the University campus or at the Kimmel Center for the Performing Arts. Starting with a thematic
    seed, this course will engage students in the main elements of exhibition development:
    curatorial conception, artist/work selection, acquisition of work, art handling and placement,
    lighting, and installation, as well as coordination of didactic materials, press
    releases, and marketing plans. Collaboration is a crucial element of this course. Students will
    have the opportunity to choose artists and works that reflect their collective approach to the
    presented theme, ultimately mounting an exhibition of their own devising. Studio and
    gallery visits, as well as demonstrations by art professionals will address key aspects of the
    exhibition and curatorial process.

    Prerequisites WRIT*102 or WRIT*102H

    This course is not repeatable for credit.
  
  • FINA 235 Earthspace



    1.5 - 3 credits undefined hours
    200 level undergraduate course

    This course examines human impacts on and interactions with nature, including weather patterns, dynamic and cataclysmic phenomena like earthquakes and hurricanes, and climate-induced environmental events such as droughts, erosion and mudslides. Projects are undertaken that explore ecologically motivated and environmentally attuned art such as earthworks, land projects, performance and nature-based ephemeral works and ecofeminist works, and may be both discipline specific or interdisciplinary. Students are expected to research and reference related fields, such as landscape architecture, geography, biology, horticulture, agriculture and anthropology through imagination, experimentation, as well as through use of both anecdotal and scientific resources.

    This course is not repeatable for credit.
  
  • FINA 400 Fine Arts Thesis Groundwork



    3 credits 90.0 hours
    400 level undergraduate course

    Students will develop a series of projects that stem from an ongoing exploration in the studio. Discussions will encourage students to find relevancy and validity in an analysis of historical precedents and contemporary culture. Critical commentary centers on four areas of concern: 1) The character of the work: its formal properties, its physical properties, aspects of intelligibility; 2) Intention: the investigation of motives and choices; 3) Context: ways that a work relates to a larger body of work, both conceptually and stylistic; 4) Quality: approaches to questions of value. An emphasis will be placed on the individualized development of ideas, content, and presentation in preparation for the students’ thesis project.

    Prerequisites ART*301

    This course is not repeatable for credit.
  
  • FINA 402 The Artists’ Manifesto



    3 credits 67.5 hours
    400 level undergraduate course

    In conjunction with the Senior Thesis studio project, students will write a thesis paper focused on a deep investigation of individual studio work in the context of historical and contemporary visual artists, scientists, writers, performers and other creative producers. Each student will work closely with faculty to craft a concise but erudite written essay that explicates the individual student’s creative motivations, influences, and cultural/ social and/or political affinities, as a means of developing and expressing a conclusive personal artistic agenda and voice in the thesis exhibition.

    This course is not repeatable for credit.
  
  • FINA 403 Professional Practices



    3 credits 67.5 hours
    400 level undergraduate course

    Students work toward the acquisition of a professional profile in resume, artist statement, portfolio preparation and artist presentations. Discussion of gallery practices, public commissions, grant writing, and residencies cultivate an awareness of professionalism and career opportunities in the Fine Arts field.

    Corequisite Course(s): ART*300

    This course is not repeatable for credit.
  
  • FINA 404 Fine Arts Thesis Studio



    3 credits 90.0 hours
    400 level undergraduate course

    An open studio oriented toward helping the development of individual initiative where concentration in a personal studio practice can be developed to fruition on an advanced level. An emphasis is placed on the development of ideas and content in the individual students work, which is supported by a series of individual and group critiques by faculty and visiting artists. Offers the student the opportunity to develop a body of work in preparation for portfolio and exhibition presentation.

    Prerequisites FINA*400 and ART*301

    Corequisite Course(s): FINA*402

    This course is not repeatable for credit.
  
  • FINA 490 Independent Study



    1.5 - 6 credits 0.0 hours
    400 level undergraduate course

    Independent Study offers a matriculated student the opportunity to initiate individual research or advanced projects that are beyond the limits of the standard curriculum.

    This course may be repeated for credit.
    This course requires permission by the offering program office.
    This course may not be audited.
    This course cannot be taken pass/fail.
  
  • FINA 499 Fine Arts Internship



    1 - 3 credits undefined hours
    400 level undergraduate course

    Internships provide opportunity for practical experience, expansion of professional skills, and enable students to test career choices. Internships may include working in an artist studio, in a gallery or non-profit organization, or for a small business among others.

    Prerequisites ART*200

    Open to Fine Arts and Art BFA majors only.
    Pass/fail grading only.
  
  • FINA 616 Studio Topics: Object Performance



    3 credits
    600 level graduate course

    This course brings together principles of design, visualization, and movement with the intention of
    creating a more heightened awareness of our interactions with objects and with the built
    environment. Movement exercises will generate methodologies for making; for example, how might
    improvisational interaction with other performers be applied to improvisation and spontaneity in
    the creation of free-form drawings and paintings? Could the exploration of geometry and repetition
    in our movements in turn be applied to building sculptures? A special emphasis is placed upon the
    study of patterns, the interaction of colors, contrast between foreground and background (or
    backdrop), the relationship between the flat and the dimensional, and the way in which form is,
    ultimately, an expression and extension of body and mind.

    This course may be completed 2 times for credit.
  
  • FINA 616P Studio Topics: Object Performance



    3 credits undefined hours
    600 level graduate course

    This course brings together principles of design, visualization, and movement with the intention of creating a more heightened awareness of our interactions with objects and with the built environment. Movement exercises will generate methodologies for making; for example, how might improvisational interaction with other performers be applied to improvisation and spontaneity in the creation of free-form drawings and paintings? Could the exploration of geometry and repetition in our movements in turn be applied to building sculptures? A special emphasis is placed upon the study of patterns, the interaction of colors, contrast between foreground and background (or backdrop), the relationship between the flat and the dimensional, and the way in which form is, ultimately, an expression and extension of body and mind.

    Open only to Devised Performance majors.
    This course may be completed 2 times for credit.
    Pass/fail grading only.
  
  • FINA 690 Graduate Independent Study



    1.5 - 6 credits undefined hours
    600 level graduate course

    Independent Study offers a matriculated student the opportunity to initiate individual research or advanced projects that are beyond the limits of the standard curriculum.

    This course may be completed 2 times for credit
    This course requires permission by the offering program office.
    This course may not be audited.
    This course cannot be taken pass/fail.
  
  • FINA 699 Topics: Fine Arts



    1.5 - 6 credits 0.0 hours
    600 level graduate course

    Graduate students may register for upper-level undergraduate liberal arts courses and studio electives for graduate credit. Graduate students are expected to contribute at a higher level in the classroom and have additional assignments (readings, papers, etc.) in order to be granted graduate credit. Students are advised to select an area of study that broadens or intensifies their background in the arts, education, and related disciplines. Often this work contributes directly to the preparation of the graduate project proposal. In order to register for an upper-level undergraduate course and receive credit, the student must submit a completed special topics/independent study form to the Office of the Registrar.

    This course may be repeated for credit.
    This course requires permission by the offering program office.
  
  • FINA 750 Graduate Seminar: Criticism



    3 credits 45.0 hours
    600 level graduate course

    An interdisciplinary seminar in which advanced graduate students from various disciplines in the visual arts further examine the nature of image-making with particular attention to the theories and applications of criticism.

    Open to graduate students in the College of Art, Media, and Design only.
    This course is not repeatable for credit.
  
  • FMST 205 Renoir to Parkour: French Film History



    3 credits 75.0 hours
    200 level undergraduate course

    This course examines the past century of French
    cinema through a selection of some of its most
    important films and most influential auteurs,
    genres, and movements, to contemplate how French
    cinema shapes and is shaped by aesthetic trends,
    sociopolitical shifts, and evolving
    understandings of national identity.

    Prerequisites WRIT*102 or WRIT*102H

    This course is not repeatable for credit.
    This course can fulfill a critical studies elective or general elective requirement.

  
  • FMST 215 The Quay Brothers



    3 credits 45.0 hours
    200 level undergraduate course

    Examination and interpretation of one of the most complex and hermetic bodies of work in cinema, that of Stephen and Timothy Quay. Includes study of works by the writers Bruno Schulz, Robert Walser, and Adolfo Bioy Casares which have inspired the Quays’ approach to cinema.

    Prerequisites WRIT*102 or WRIT*102H

    This course is not repeatable for credit.
    This course can fulfill a critical studies elective or general elective requirement.

  
  • FMST 222 Feminism and Media



    3 credits 45.0 hours
    200 level undergraduate course

    This course explores the role women have played and continue to play in cinema and new media assessing their impact from a feminist framework. We will begin by looking at the pivotal role that women such as Alice Guy and Mary Pickford played in the early years of the motion pictures industry. We will then focus on the concept of the male gaze and its influence on the evolution of Classical Hollywood Cinema. The rest of the course centers on some key female filmmakers from the 1950s to today and on the representation of women in contemporary media culture. We will debate issues relating to the body, race, and desire and reclaim such controversial archetypes as the femme fatale and the witch with the ultimate goal of drawing HERstory of film and its legacy.

    Prerequisites WRIT*102 or WRIT*102H

    This course is not repeatable for credit.
    This course can fulfill a critical studies elective or general elective requirement.

  
  • FMST 223 Black Independent Cinema



    3 credits 75.0 hours
    200 level undergraduate course

    A survey of the history, theories, debates, and controversies of African-American cinema in the United States from Oscar Micheaux to Spike Lee and beyond. The course will engage key questions regarding race, representation, and film’s relation to the history of Black America.

    Prerequisites WRIT*102 or WRIT*102H

    This course is not repeatable for credit.
    This course may not be audited.
    This course cannot be taken pass/fail.
    This course can fulfill a critical studies elective or general elective requirement.

  
  • FMST 251 History of Narrative Cinema I



    3 credits 75.0 hours
    200 level undergraduate course

    The first of a two-semester historical survey of narrative film from the United States and around the world, in which various schools, styles, and genres are studied chronologically. The sequence in its entirety traces the development of narrative film from the beginning of cinema around 1845 to the early 1940s. Twice-weekly screenings.

    Prerequisites WRIT*101

    Priority enrollment for Animation, Film + Animation, Film + Video, Film Design + Production, and Film + Media Studies, Writing for Film + TV, Photo + Film Media.
    This course is not repeatable for credit.
    This course can fulfill a discipline history elective, critical studies elective, or general elective requirement.

  
  • FMST 252 History of Narrative Cinema II



    3 credits 75.0 hours
    200 level undergraduate course

    The second of a two-semester historical survey of narrative film from the United States and around the world, in which various schools, styles, and genres are studied chronologically. The sequence in its entirety traces the development of narrative film from the beginning of cinema around 1845 up to the early 1940s. Twice-weekly screenings.

    Prerequisites WRIT*101

    Priority enrollment for Film + Video, Animation, Film + Animation, Film Design + Production, MBET, Music, and Writing for Film & Television majors.
    This course is not repeatable for credit.
    This course can fulfill a discipline history elective, critical studies elective, or general elective requirement.

  
  • FMST 253 History of Television I



    3 credits 45.0 hours
    200 level undergraduate course

    The first part of a 2-semester overview of U.S television history, examining its central position in American homes and minds, and the evolutions in television style, genres, structure, and viewership. The first part will cover the period spanning from the origin of TV in radio up to the early 90s.

    Priority enrollment for Film + Video, Animation, Film + Animation, Film Design + Production, MBET, Music, and Writing for Film & Television majors.
    This course is not repeatable for credit.
    This course can fulfill a discipline history elective, critical studies elective, or general elective requirement.

  
  • FMST 255 History of Television II



    3 credits 45.00
    200 level undergraduate course

    The second part of a 2-semester overview of U.S television history. This second course explores the advent of the modern golden age of TV, beginning in the mid-90s with HBO’s “The Sopranos”, and its influence on American culture. This course will look closely at how TV and related media have evolved in the past 20 years, including cable, streaming, and web platforms. It will examine the increase in reality TV and scripted programming, the audience’s changing viewing habits, and their effects on storytelling and character development.

    Priority registration for students majoring in Film + Media Studies, Film + Video, Film, Animation, Film + Animation, Film Design + Production, Film Design, MBET, Music, Writing for Film & Television.
    This course is not repeatable for credit.
    This course can fulfill a critical studies elective or general elective requirement.

  
  • FMST 302 Selected Topics in Film and Media Studies



    3 credits 45.0 hours
    300 level undergraduate course

    Courses investigate themes and topics not otherwise offered in the curriculum, such as a
    distinct film genre, a distinct director or group of directors, or developments in digital media.
    Or courses may explore critical approaches to subjects like gender, religion, class, or
    politics in film and media.

    Prerequisites WRIT*102, WRIT*102E, or WRIT*102H

    This course may be repeated for credit.
    This course can fulfill a critical studies elective or general elective requirement.

  
  • FMST 320 World Cinema History



    3 credits 75.0 hours
    300 level undergraduate course

    This course surveys the history of specific national cinemas from their inception to the present. It will engage trends, traditions, and filmmakers as well as such issues as industry, censorship, and spectatorship.

    Prerequisites WRIT*102, WRIT*102E, or WRIT*102H

    This course is not repeatable for credit.
    This course cannot be taken pass/fail.
    This course can fulfill a critical studies elective or general elective requirement.

  
  • FMST 490 Independent Study



    1.5-3 credits undefined hours
    400 level undergraduate course

    Independent Study offers a matriculated student the opportunity to initiate individual research or advanced projects that are beyond the limits of the standard curriculum.

    Prerequisites WRIT*102, WRIT*102E, or WRIT*102H

    This course may be completed 2 times for credit.
    This course requires permission by the offering program office.
    This course can fulfill a critical studies elective or general elective requirement.

  
  • FRCH 201 French 1



    3 credits 45.0 hours
    200 level undergraduate course

    Learning language is learning cultures. The French language offers you entry into many communities of diverse people and artists. Through hands-on activities and real-life tasks, you will develop basic speaking, writing, listening, and reading skills that will let you explore ideas, values, perspectives, and products of French-speaking cultures. Our classroom will be a community building experience where you can gain skills in meaningfully communicating with others and explore your identities as a student and artist.

    This course is not repeatable for credit.
    This course can fulfill a critical studies elective or general elective requirement.

    This course is equated with the following courses: LALL*801, FRCH*101
  
  • FRCH 202 French 2



    3 credits 45.0 hours
    200 level undergraduate course

    As you advance in your study of the French language, you will be able to participate in rich conversations in French. In the context of this increased mastery, we will explore French-speaking cultures through current events and art forms, such as film. Our classroom will be a community building experience where you can gain more advanced skills in expressing yourself as a student and artist.

    Prerequisites FRCH*201

    Prereq. Override Available
    This course is not repeatable for credit.
    This course can fulfill a critical studies elective or general elective requirement.

  
  • FRCH 398 Selected Topics in French



    1 - 3 credits undefined hours
    300 level undergraduate course

    This course invites you to explore a topic in the context of an advanced introduction to the basic elements of French. We will explore the topic through hands-on activities that emphasize French language fundamentals. Students will practice writing, reading, speaking, and listening skills.

    Prerequisites FRCH*201 and FRCH*202

    This course may be repeated for credit.
    This course can fulfill a critical studies elective or general elective requirement.

  
  • GAMA 101 Introduction to Game Art



    1.5 credits 45.0 hours
    100 level undergraduate course

    This course provides a survey of the game industry with applied projects to allow the
    student to try out industry-standard tools and processes. Topics include the history of
    interactive design and game development methods and processes.

    This course is not repeatable for credit.
  
  • GAMA 104 Game Art Studio



    1.5 credits 45.0 hours
    100 level undergraduate course

    Using a broad range of digital tools and systems, such as 3D modeling, motion graphics, web and interactive art, students explore the power of visual language in order to convey messages and meaning. In this course, students will research and apply theories and methods for engaging creativity, while developing their unique creative process and voice. This course emphasizes self-directed learning to solve problems, under continually changing technological conditions.

    This course is not repeatable for credit.
  
  • GAMA 111 User Interface Design



    3 credits 90 hours
    100 level undergraduate course

    The user interface (UI) comprises the components of user interaction with the various modes of multimedia communication. Readings and hands-on projects inform discussions on the evolution of the software interface, conceptual models, interaction design, user experience (UX), and basic concepts of human-computer interaction. Special consideration is given to UI as it pertains to games and interactive applications, and the visual components that users and players interact with. How UI relates to game narrative is explored, and a distinction is drawn between diegetic UI (in the story space) and non-diegetic UI (in the player space). Basic methods for rapid prototyping and testing are introduced and practiced.

    Priority registration for Game Art majors and Game Art minors.
    This course is not repeatable for credit.
    This course is equated with the following courses: MMDI*111
  
  • GAMA 215 Programming for Creatives



    3 credits 90.0 hours
    200 level undergraduate course

    This course is an introductory programming class, appropriate for students with no prior programming experience. Students are taught basic principles and structures of software programming. We use graphically friendly learning systems in order to develop an understanding of the interplay between computers and software. Students reinforce their learning by creating basic virtual objects, websites, apps, games and interactive objects & environments.

    This course may be completed 2 times for credit.
    This course is equated with the following courses: MMDI*131
  
  • GAMA 240 Virtual 3D Environments I



    3 credits 90.0 hours
    200 level undergraduate course

    In this course students will learn fundamental skills for modeling/sculpting 3D objects and terrains and texture map creation. The importing of 3D assets and animation sequences for building and populating virtual 3D environments is also covered. Students will be introduced to basic physics (lighting) and scripting for a game level. Emphasis will be placed on the aesthetics of virtual world building.

    Prerequisites ANIM*234

    Priority enrollment for Design, Art + Technology
    Priority enrollment for DAT and Game Art majors.
    This course is not repeatable for credit.
  
  • GAMA 250 History of Games



    3 credits 45.0 hours
    200 level undergraduate course

    This lecture course will explore the history and theory of games from ancient times to the 21st century. The recent influences of rapid technological change, social and political upheaval, and expanding cultural exchange, as they influence video game culture, are a primary focus of the course. Students will investigate the evolving role of artists and designers in relationship to other disciplines in the video game development industry. Through discussion and written assignments, students will engage with the history of games in order to inform the development of their individual creative practices and critical thinking skills. Students will be exposed to a wide array of game philosophies, artifacts, and outcomes through an eclectic collection of game experiences from around the world.

    Prerequisites WRIT*102, WRIT*102E, or WRIT*102H

    This course is not repeatable for credit.
    This course can fulfill a discipline history elective, critical studies elective, or general elective requirement.

  
  • GAMA 315 Professional Practices



    3 credits 90.0 hours
    300 level undergraduate course

    In this course, students establish and promote a professional identity that reflects their unique skills and talents. As practicing professionals, they learn the fundamental principles and methods for developing effective creative work environments. The basic assumptions that affect the formation of collaborative groups - such as personal responsibility, relationship to authority, leadership issues, individual differences, competition, the development of norms, and the generation and uses of power - are experienced, explicated, and examined. Students will explore techniques in transformational leadership and conflict management, both inside and outside of the classroom.

    This course is not repeatable for credit.
    This course is equated with the following courses: MMDI*141, DAAT*315
  
  • GAMA 325 Game Concepts I



    3 credits 90.0 hours
    300 level undergraduate course

    This course introduces students to the principles, practice and techniques of game design from board and card games to video games. Students will develop a practical understanding of the role of MDA: Mechanics, Dynamics and Aesthetics, in the design and production of game concepts. Working individually and in teams, students engage their creative process to realize game concepts through sketching, prototyping, play-testing, asset creation and development. Students will develop the Game Pitch, investigate publishing venues and explore crowdsourcing methods. Students will be introduced to non-programming based tools, to specify interactivity, using commercial game engines such as: Unity, Unreal, Gamemaker, GameSalad, Construct, etc.

    Priority enrollment for Game Art majors.
    This course is not repeatable for credit.
  
  • GAMA 326 Game Concepts II



    3 credits 90.0 hours
    300 level undergraduate course

    In this course students apply MDA: Mechanics, Dynamics and Aesthetics, to the design and production of video game concepts. Working individually and in teams, students engage their creative process to realize 3D game concepts through sketching, prototyping, play testing, asset creation and development. As an extension of the previous course, students continue to develop skills in level design and building and are introduced to advanced features such as Physics, Animation, and Scripting. The course will focus on high-end commercial game engines such as: Unity and Unreal.

    Prerequisites ANIM*234, GAMA*240, and GAMA*325

    This course is not repeatable for credit.
  
  • GAMA 340 Virtual 3D Environments II



    3 credits 90.0 hours
    300 level undergraduate course

    In this course students will study advanced techniques for modeling/sculpting 3D objects and terrains and creating realistic texture maps. Students will develop basic animation sequences for virtual 3D environments. Students learn strategies and workflows for level design used in 3D game engines. Use of particle systems and physics to create dynamic worlds will be introduced. Emphasis will be placed on the aesthetics of virtual world building.

    Prerequisites GAMA*240

    Priority enrollment for Design, Art + Technology
    Priority enrollment for DAT and Game Art majors.
    This course may be completed 2 times for credit.
  
  • GAMA 401 Senior Studio I



    3 credits 90.0 hours
    400 level undergraduate course

    Our two senior studio courses are designed to provide a year-long experience which is the culmination and synthesis of all knowledge and skills acquired from the successful completion of preceding courses. The Senior Studio sequence mirrors the creative process that Game Artists engage in professional contexts, whether for a small indie game or AAA title. Included in the course sequence, is participation in the annual Global Game Jam, a weekend intensive design workshop.

    Prerequisites DAAT*340, GAMA*326, and ANIM*332 or ANIM*333

    This course is not repeatable for credit.
  
  • GAMA 402 Senior Studio II



    3 credits 90.0 hours
    400 level undergraduate course

    Senior Studio II continues the process begun in Senior Studio I. At the conclusion of this course, students will present a completed major project that demonstrates concept, process, execution and presentation of their original creative inspiration. Students will be required to publish their senior project in a professional venue ranging from exhibition to an online game community.

    Prerequisites GAMA*401

    This course is not repeatable for credit.
  
  • GAMA 490 Independent Study



    1 - 6 credits undefined hours
    400 level undergraduate course

    Independent Study offers a matriculated student the opportunity to initiate individual research or
    advanced projects that are beyond the limits of the standard curriculum.

    This course may be repeated for credit.
    This course requires permission by the offering program office.
    This course cannot be taken pass/fail.
    This course may not be audited
  
  • GAMA 499 Game Art Internship



    1 - 6 credits undefined hours
    400 level undergraduate course

    To serve as interns, students are placed with regional or local companies to expose them to a professional work environment. Students are assessed by professional standards, such as communication, performance, creativity, cooperation, and responsibility, to name a few. Students gain practical experience in a wide range of fields that use creative technologies.

    Pass/fail grading only.
  
  • GAMA 520 Digital Studio



    3 credits 90.0 hours
    500 level undergraduate course

    Students in this course will learn best practices for working with clients on multimedia projects driven by real-world deadlines. Working as a team under the instructor’s supervision, students develop the collaboration and communication skills necessary to tackle complex projects, and the experience required to accelerate a career as an independent contractor, studio employee or entrepreneur. Project management frameworks (such as scrum/agile) and transactional documents (such as contracts and invoices) are utilized to produce final deliverables constrained to time frame, scope, and quality.

    This course may be completed 2 times for credit.
  
  • GAMA 690 Independent Study



    1.5 - 6 credits undefined hours
    600 level graduate course

    Independent Study offers a matriculated student the opportunity to initiate individual research or
    advanced projects that are beyond the limits of the standard curriculum.

    This course may be repeated for credit.
    This course requires permission by the offering program office.
    This course may not be audited.
    This course cannot be taken pass/fail.
 

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